Batman: The Dark Knight Returns, Part I (2012)

2012 #90
Jay Oliva | 76 mins | Blu-ray | 1.78:1 | USA / English | 15 / PG-13

Batman: The Dark Knight Returns, Part IMainstream US superhero comics underwent something of a revolution — or an evolution, if you prefer — in the ’80s, moving from simplistic good vs evil tales-of-the-week to deeper, thematic- and character-driven stories that in some cases took months or even years to relate in full. It’s a change that’s still felt today (some would contend that they’ve been stuck for decades in a rut these developments ultimately led to). It’s generally considered that there were three works at the forefront of this wave of more adult-orientated comics, all of which still rotationally top Best Graphic Novel Ever polls today: Alan Moore and Dave Gibson’s Watchmen (filmed in 2009 by Zack Snyder); Frank Miller and David Mazzucchelli’s Batman: Year One (a significant contributor to Chris Nolan’s Batman Begins in 2005, and animated in its own right last year); and Frank Miller’s The Dark Knight Returns — a definite influence on Nolan’s The Dark Knight Rises, and currently in the middle of being adapted as a two-part animation. This is, obviously, the first half; the second is out in the US at the end of January 2013.

Set in a near-future Gotham City, Batman has been retired for ten years and the crime levels in the city have risen. Bruce Wayne seeks thrills — and possibly death — while an aged Alfred does his best to rein him in. As Commissioner Gordon nears retirement, a new threat on the city rises, inspiring Bruce to don the cowl once again…

Batman returnsLike Year One before it, the team behind these direct-to-DVD DC animated movies have taken a reverent route to bringing DKR to the screen. It’s in two parts because the original story is too long to faithfully adapt in their limited-length movies (it’ll work out at about two-and-a-half hours all told, which isn’t commercially viable for a direct-to-disc animation), but that also works out OK from a storytelling point of view: this first half ends with a major threat wrapped up and a great cliffhanger to kick off the second half. Those with less appreciation for the economics of film production have slated DC/Warner for splitting the film in two like this, but in some ways it works to its benefit artistically as well as commercially.

Others question the need for adapting it at all, if they’re just going to plonk what we’ve read on the page directly onto the screen. They do have something of a point, and it’s hard to argue DKR is any better off for having been animated. The obsession with faithfulness is borderline problematic at points, in fact: despite near-future tropes like gigantic tanks and mutant gangs, this is clearly a vision of the ’80s, with fashions, comic books glimpsed on shelves and references to Pearl Harbor that lock it fairly firmly some 25 years before now, never mind the future. At another point, a reveal at the climax of Two-Face’s part in the story, which works marvellously on the page, is a dud on screen when copied so precisely. It needs a little re-imagining to make it properly filmic.

Gang-mutie styleStylistically, the film retains Miller’s designs, albeit a bit smartened up to work consistently as animation. Some will bemoan that homogenising but others may delight in it — Miller’s art is generally a bit on the scruffy side, I think. Is it an appropriate mark of respect that they’ve translated it so literally from page to screen, or would it have been more interesting for the filmmakers to have taken Miller’s plot and situated it in a world drawn from their own designs? I’m not going to argue that they could have improved on Miller’s work, but it might have been interesting to see the story given a spin in a different artistic style.

A benefit of being animated (well, arguably) is that action sequences get fleshed out. With a verve typical of these DC original movies, these sequences benefit from a fluidity and real punch imbued by animators who clearly relish this opportunity. There’s variety too, from an opening car chase, to shadowy stalking around a building site, to a silhouette-ish smoke-covered takedown of a gang of henchmen, to a mud-drenched single-take (ish) final smack-down. These sequences aren’t overplayed, but pack the necessary weight to back themselves up. They’re ably supported by Christopher Drake’s score, which betrays the influence of Hans Zimmer’s work on Nolan’s films but is too good to just be a straight-up copy.

Rockin RobinVoice work — the other major addition of an animated re-telling, of course — ranges from solid to very good. I wasn’t convinced by the casting of former RoboCop Peter Weller as Bruce Wayne/Batman, but he’s pretty darn good, carrying exactly the right kind of aged gruffness. It’s unique, I think, to see an active Batman this old on screen — sure, Nolan forwarded things eight years for Rises, but he’s still played by a relatively young and fit Christian Bale, whereas this Batman is grey, in his mid 50s and looking even older. I don’t recall a significant weak link in the rest of the cast, with Modern Family’s Ariel Winter’s performance as the new teenaged Robin perhaps being the most memorable of the supporting roles.

Reviews and commentary on the ‘net seem to swing between finding this a pointless, Saturday-morning-ised version of Miller’s seminal work, and an engrossing and exciting adaptation of it. I side more with the latter. It was never going to replace the original, and in surer hands — ones more prepared to change stuff, essentially — there’s an even better film lurking within (and it isn’t Nolan’s Rises, which only takes elements to construct its own new narrative). But on its own merits, I think this is a solidly entertaining Batman film. And I can’t wait for Part Two, which is surely a recommendation in itself.

4 out of 5

Batman: The Dark Knight Returns, Part I is released on Blu-ray and HMV-exclusive DVD today in the UK. The second part is available in the US on DVD and Blu-ray from 29th January 2013.

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