Jorge Riquelme Serrano | 97 mins | digital (HD) | 2.35:1 | Chile / Spanish
Sometimes, one thing can ruin an entire movie. Depending on how harsh a critic you are, I’d say that’s quite rare. Unless it’s threaded throughout the entire film (like, say, a terrible lead performance, or a consistently poor cinematography decision), a small constituent part would have to be truly horrendous to take the entire rest of the movie down with it. Some Beasts is one of those films. The problem arrives in the final 20 minutes, which makes it a massive plot spoiler. Out of some lingering respect for storytellers, I provide this spoiler warning; others would argue content of this nature doesn’t deserve such courtesy.
Anyway, before I get to that: the film’s first hour-or-so. It’s about a family — mum, dad, teenage son and daughter, and their maternal grandparents — travelling to a small island near Chile that the mum & dad have just bought. They want to turn its ramshackle house into a luxury hotel, and they want her rich parents to stump up some money. They’re a snobby bunch — not horrendously so, but with that creeping sense that their grumpiness isn’t just a bad day, it’s a lifelong sense of entitlement. They’re accompanied by a guide, but after he’s accused of being inappropriate towards the daughter (which he wasn’t) and he’s groped (against his protestations) by the grandmother, the family wake up the next day to find he’s disappeared, stranding them on the island.
Some Beasts is labelled as a thriller, but there’s not much thrilling about it. By the halfway point, people are literally sat around staring into space… On the surface, it’s just a family on a bad holiday; but there are obvious interpersonal tensions, which combine with some occasionally ominous music and unusual shot choices (like a series of straight-down bird’s eye views that open the film) to lend a mildly unsettling atmosphere. As the film goes on, their behaviour gets worse, but it’s in small increments on a long sliding scale.
Later, they all play a board game. And we watch. In real time. And we join it halfway through, so you’re not going to know what the game is or how it’s played. Then the tensions explode and everybody’s arguing. The whole of this unfolds in one long static take, which is either an impressive bit of staging and acting or just directorial showing off, depending how you want to take it. I tend towards the latter, given what happens next.
The final 20 minutes suddenly throw in a very sensitive and emotive subjective, presenting it in a deliberately provocative fashion. To be clear: the grandfather gets into bed with the teenage daughter and rapes her. Like the board game, this is presented in a couple of long static wide shots, meaning we witness more-or-less the whole thing. A raft of questions are posed. Is this the first time? The daughter seems awfully accepting of it. Not that she likes it, but is resigned; she barely protests. If not, when did it start? There’s only been the vaguest hints earlier in the film about the grandfather’s feelings. Who knows about it? Because there are some cutaways that suggest some of the other characters know what’s going on. And the next morning, it seems like they all know — so when did they find out? And what happens next? Because there’s no blazing row; no calm confrontation, either. They all sit around a bit more, looking shocked… then get in a boat and go home. The end. It’s like there’s not enough screen time to deal with the subject in sufficient detail, so the film doesn’t even try. Except, of course, that it’s the filmmaker who decides the running time and the pacing. There’s no “oops, I introduced a serious issue too late in the day and now I don’t have time to examine it properly!”
Because the film doesn’t actually explore with the topic it’s raised, that means we’re left primarily with the manner of its presentation. That seems consciously designed as an assault on our sensibilities via a brazen depiction of something morally abhorrent. Rather than any meaningful engagement with the multitude of questions and issues it raises, it pokes at us for a reaction, being about as provocative as a child saying a rude word at an inappropriate moment — the scene, and its explicit detail, exists only to say, “look how edgy I am! Look how I’m prepared to show things that shouldn’t be shown!” I’ll be the first to argue that depicting something is not necessarily to endorse it (cf. the endless stupid debates about Scorsese’s oeuvre), but when the Bad Thing goes as unexamined and unpunished as it does here, one starts to wonder about the real intent of the filmmaker.
The first hour or so of Some Beasts is mostly uneventful; the final 20 minutes are offensively ill-judged. I don’t think you get to throw something that serious into your film, and shoot it so provocatively, without also tackling what it means. You can’t take something that so profoundly affects people who’ve suffered it and treat it in such an off-hand manner. Taboo subjects can and should be tackled in films, but you have to engage with them in thoughtful and meaningful ways, not use them as something shocking for the sake of being shocking. The ending is so egregious, it kicks aside what value there was in the earlier portion of the film. It actually made me feel kind of angry, which is not the kind of reaction I normally feel towards a film.
Some Beasts is well made, in its way, but it’s a bad film.
Some Beasts is screening on AMPLIFY! until Sunday.